This paper will consist of our plans and goals that we have set and wish to
achieve. This paper will also contain information about our own Hotsatoken that we want to release and how the
economy of it will work. As we are a small team and our project is driven by our community we wanted to release
a first draft of this paper.
Disclaimer All the information within this document is conceptual and may change over time.This document
is provided to share some insights in our token and plans this document does not have any binding commitment. Do
not use this document to base your investments or decisions on, as the blockchain is ever changing this document
is likely to change over time as well. We as Hotsacity do not like to promise more than our own knowledge of
what's happening. If we do not have certain dates, idea’s or concepts set in stone we will not promise them.
What you see is what you get, for any questions visit us on discord.
Who are the people behind Hotsacity? The founders of Hotsacity are two people from the Netherlands. Uria
Hellenthal and Perry van der Wagt. We have been collectors within the WAX community for a while and decided to
start our own project with our own original story. At first we started this project as an art and story project
to create a fun and original story within the metaverse. As we have been major fans of roguelite games we
decided to make our art and story intertwined with the concept of an roguelite game. As time went on we spent
more time tinkering on game mechanics and designing our ntfs to be used within a possible future game. We
finally came to a conclusion that it is possible to actually create the game if we had more funds and most
importantly a real blockchain backend developer.
As we have our daily lives to up hold our time is
limited and our expertise is not within the backend development. We have decent knowledge of coding and know our
way around certain concepts. When it comes to creating a token and making an early use case for this token,
designing an UI and making sure people can view their NFTS and their wallets within our website/application will
be possible within our skills and our time to learn new skills.
We are fully committed to continue on
with this project and we will keep on releasing art and stories and will be working behind the scene on creating
a fully interactive game like collection.
What is Hotsatoken? The Hotsatoken is a currency that we are planning to release. With this token you will
be able to buy most of our story events, This will effectively remove our way of selling the majority via wax
and will also provide a great early use case for our token. This would mean that staking our cards and earning
our tokens could be the only way to get your hands on our regular story blends and cards. Making our deck sales
and future new concepts the only thing we would still sell for wax. Adding to that we will change the way of
dropping our deck sales. In the future a part will be whitelisted only for supporters of our collection and a
part will remain an open sale for anyone that can claim it.
We will be dividing our Hotsatoken into
a few different sections. This way we can build an economy around our token. It also gives us a good opportunity
to reward early supporters. 10% of the total amount will go towards us as founders, 10% will go towards a
staking pool for all our promo cards, 10% will go towards the development team, 5% will go towards community
giveaways and 10% percent will go towards a future airdrop for people interacting with our collection. The
remaining 55% will go towards our future drops.
How do we reward early supporters? By giving our promo staking pool a 10% value of our total token
supply. This means that our promo cards will generally have the highest staking value of all of the released
cards. This also means that any future drop will have a lower staking value. Our future drops staking pools will
at least be 50% lower than our current promo staking pool and will most likely over time become even lower than
that.
What is the max supply of the Hotsatoken? The max supply will be 1.000.000.000.
How long will it take to hit the max supply? We are currently thinking of releasing our token in a spawn of
10 years through staking our cards. This means that after ten years, the staking will end and only the use case
will remain. This time spawn might change as we are still looking into the idea of recycling the token through
the supply.
What does the 10% going towards the promo cards pool mean? The 10% going towards the promo cards means, we
will be dividing that 10% between the early submarine story blends, little tuckor part hunt cards, Kokopay
melanoeustalus and our promo decksale. Where around 25% will go towards both our Little tuckor drop and kokopay
melano drop, 55% percent will go towards our promo deck sale and the remaining 5% will go towards the early
submarine blends. This means that over ten years time all these cards combined should generate one hundred
million tokens.
What does the 10% for founders mean? This means that the current founders will both get one special NFT
that will generate the Hotsatoken. The amount this nft generates is 5% over ten years. Only two of them will
ever be released. Resulting in the founders getting a total of 10%
What does the 10% for the development team mean? These tokens will go towards the development team. In
order to be able to share with future team members and buy equipment needed to provide a better experience as
well as getting a higher verification level on Neftyblocks. So basically everything related to the development
of our collection.
How will the 5% for giveaway be spent? This will be through future giveaways in any way shape or form. We
are planning to hold more giveaways and make it possible for all our followers to earn some tokens in our
discord through random events that we host.
What does the 10% for a future airdrop mean? These tokens will be to reward our most devoted supporters,
we reserved 10% to make it possible to use it as an airdrop. This airdrop will at least take a few more years
and is based on the interaction with our collection/game when the time comes. This also means the complete
amount will be divided between anyone that meets the requirements equally.
What will the remaining 55% be used for? The complete amount will be used to make staking pools for future
story blends, events and basically anything related to the hotsacity collection/story and will follow a similar
schedule as our promo drop. Meaning the cards will generate an amount of token over ten years time.
What is burn to earn? The burn to earn will be a type of game you can play. by using our blend page on
nefty blocks.
We plan on adding a special blend for most of the cards that will make it possible to
earn rewards or to lose it all. This means that our collection itself would become more rare over time. But also
means that by participating in the burn to earn you could get rewards such as upgraded versions of cards or
token backed nfts. All token backed nfts will come in different amounts. So it could mean you lost some on the
burn, but getting the upgraded card on the other hand will push your card into a different pool that generates
more of our token than it did before. The upgrades will come with their own special burn to earn as well. This
means. that after you upgrade it you can try your luck again. BUT beware, the chances the second time around
will be lower than they were the first time.
Story market? The story market will be a shop for our nfts. where on a periodic basis a new story blend
will drop, which you can buy for Hotsatoken. In the beginning we hope to achieve this on Neftyblocks. But we
want to update this in the future to use our own application as the main place to shop. This way the tokens you
earn can be spent to earn more. Creating a great early use case for our token.
The game? Our main focus will be on making the game meaning most of the funds we earn will go towards
development of our game. Which will be a roguelite style game with unforgiving mechanics for single/multiplayer
use with friends. We also want to add a multiplayer battle card game you can play against each other.
In
both situations you would need our cards to participate in playing the game. Hotsatoken will have a big role in
both games as story blend progress and our rarity is high. So obtaining cards via the card shop or earning
rewards in game will make it worthwhile to play it.
As of this moment there has been little progress
on developing the game since we are only a team of two people and neither of us has back end development as main
expertise. We only have game concepts and art for the game. We hope that by selling our nfts and
raising the funds that we can achieve our goals of making the game. With these funds we could expand the team
and equipment. We can only achieve this with our community. This is why we are extremely thankful for all your
support.
NFT integrating with the games.
We developed the NFT’s to be used within the game in either game
modes. The roguelite or the battle card game. The NFT’s will change from layout with certain story modes. On our
early promo cards the layout has been a little different with exact numbers on the requirements needed to use a
skill. As we tinkered on we realised this will be too hard to implement when we want to make balance changes.
For future layouts of the cards only the skill name will be visible on the card and the actual requirements to
use the skills will be shown in game once the moment is there. If we make balance changes or any ingame
adjustment to an NFT we will make sure the patch notes are released and the proper values are shown in game
while still being able to use the NFT.
Gre stands for greed and is one of the four major resources a card has. Greed is very dependent on the nature of
the card. As some sea creatures are more sensitive to the corrupting of the taint. BAM cards often have higher
Greed values. Greed will be used to activate skills and to handle certain events.
Sol is the short
version of solidarity, a direct opposite of Greed within our game. Hotsa cards often have the higher Sol value.
Sol will be used to activate skills and to deal with certain events.
Oxy is one of the most vital
resources of a card. As most sea creatures or organisms are highly addicted to it and cannot live without it.
The word on the streets for it is Oxygen. Cards will lose x amount Oxy a turn at the end of the turn or as time
moves on depending on the game mode. When Oxy runs out on a card it will instead lose 5 hp per turn. Some cards
use Oxy to activate their skills and some cards may even generate Oxy. For every Oxy consumed 50% will be turned
into Co2.
Co2 is one of the major founding blocks of all life within the dark ocean. Almost all
cards possess Co2 and generate Co2. Some cards convert Co2 into Oxy and some cards use Co2 to activate skills.
Co2 has a major drawback to much of it can harm the creature, when Co2 reaches above a value of 100 most
creatures will start losing hp per turn.
Active abilities can be used once a turn, or are
automatically used upon certain conditions. Active abilities will use a resource to activate. The resources it
may use are Gre, Sol, Oxy, Co2 and HP.
Passive abilities will always be in effect the moment the
card has been played. These abilities have a wide range of effects.
10%
10%
10%
10%
5%
55%
Hotsatoken
Max supply = 1.000.000.000
5% = Community giveaway’s
10% = Promo cards staking pool
10% = Founders share
10% = Development team
10% = Community future airdrop
55% = Future staking pools, content and more.
Burn to earn examples:
2x Sam junior rare
Input:
Output:
Epic Sam junior 10% chance.
300 Hotsa token 25% chance.
150 Hotsa tokens 35% chance.
Rare Sam junior + tokens 20% chance.
Epic Sam junior + tokens 5 % chance.
Epic Sam junior + more tokens 2.5 % chance.
Legendary Sam junior + tokens 0.5 % chance.
Fail loss of cards 2 % chance.
Common
Uncommon
Rare
Epic
Legendary
Mythic
Bam
Hotsa
Gre
Sol
Co2
Oxy
Hp/armor bar
Passive abillities
Active abillities
Factions After the taint corrupted most of the known seas, the creatures started to split into four
factions. They are known as the lobsters which are mostly made of a bunch of crustaceans and believe in their
raw strength. The Octo people consist mostly of octopus and mermaids, they rely on their wit and cleverness. The
whales are a faction made up of mostly mammals like whales and dolphins. They use their quickness and voice
manipulation to battle any enemy. Lastly there is the fish-like faction. Any kind of species is welcome, they
prefer to be neutral but if they have to fight they come in numbers.
This project follows the same principles as a kickstarter project any funds we collect from this project
will mostly go towards the funding of becoming an actual game. We will of course use a small amount to cover
some expenses so that we may spend more time on the actual game. Most will be spent on upgrading the work
environment and any resources that are needed to create the game. We hope that together with our community we
will be able to create an amazing game integrated with blockchain technology.
What about the
stories of Hotsacity? Our story line will mostly follow Octor and Kokopai as main protagonists in the world
of Hotsacity.
As the story unfolds and Octor makes his way to the BAM-azon empire through the tainted
sea in order to rescue Kokopai. He will encounter many lost wonders of the sea and many characters that will
stand in his way or help him to his goals. Octor is not alone on this journey as Olly Tarniko, his uncle is by
his side. As the story goes on there will come certain “main characters” that will shift the story from their
perspective as well.
Meanwhile Kokopai escapes on her own and tries to fend for her life down in the
deep BAM-azon empire. She will go on her separate journey to get back to Hotsacity and meet her family and her
friend Octor once again.
The stories for now are mainly from the perspective of Octor, Kokopai and
Olly. Which will keep being updates and improved with the story blends that will be released as NFT’s.
There are also grandma stories which will mostly tell a tale about the sea and all its wonders or
hardships over the years.
To read all the stories that have been released visit our website story
page or read them on discord.
Hotsacity is an original story about Octor and Kokopay living deep in the ocean. They live in a place
called Hotsacity, one of the last bastions against the ever growing taint. The taint has been terrorizing the
sea and one of the main causes of the taint has been the growth of Beff jasos and his BAM-azon empire. As they
grow up and the story unfolds things get intense and a lot of misfortune happens. To find out what happens with
Octor and Kokopay read the story on our website or visit our discord.
Hotsacity whitepaper
This paper will consist of our plans and goals that we have set and wish to
achieve. This paper will also contain information about our own Hotsatoken that we want to release and how the
economy of it will work. As we are a small team and our project is driven by our community we wanted to release
a first draft of this paper.
Disclaimer All the information within this document is conceptual and may change over time.This document
is provided to share some insights in our token and plans this document does not have any binding commitment. Do
not use this document to base your investments or decisions on, as the blockchain is ever changing this document
is likely to change over time as well. We as Hotsacity do not like to promise more than our own knowledge of
what's happening. If we do not have certain dates, idea’s or concepts set in stone we will not promise them.
What you see is what you get, for any questions visit us on discord.
Who are the people behind Hotsacity? The founders of Hotsacity are two people from the Netherlands. Uria
Hellenthal and Perry van der Wagt. We have been collectors within the WAX community for a while and decided to
start our own project with our own original story. At first we started this project as an art and story project
to create a fun and original story within the metaverse. As we have been major fans of roguelite games we
decided to make our art and story intertwined with the concept of an roguelite game. As time went on we spent
more time tinkering on game mechanics and designing our ntfs to be used within a possible future game. We
finally came to a conclusion that it is possible to actually create the game if we had more funds and most
importantly a real blockchain backend developer.
As we have our daily lives to up hold our time is
limited and our expertise is not within the backend development. We have decent knowledge of coding and know our
way around certain concepts. When it comes to creating a token and making an early use case for this token,
designing an UI and making sure people can view their NFTS and their wallets within our website/application will
be possible within our skills and our time to learn new skills.
We are fully committed to continue on
with this project and we will keep on releasing art and stories and will be working behind the scene on creating
a fully interactive game like collection.
What is Hotsatoken? The Hotsatoken is a currency that we are planning to release. With this token you will
be able to buy most of our story events, This will effectively remove our way of selling the majority via wax
and will also provide a great early use case for our token. This would mean that staking our cards and earning
our tokens could be the only way to get your hands on our regular story blends and cards. Making our deck sales
and future new concepts the only thing we would still sell for wax. Adding to that we will change the way of
dropping our deck sales. In the future a part will be whitelisted only for supporters of our collection and a
part will remain an open sale for anyone that can claim it.
We will be dividing our Hotsatoken into
a few different sections. This way we can build an economy around our token. It also gives us a good opportunity
to reward early supporters. 10% of the total amount will go towards us as founders, 10% will go towards a
staking pool for all our promo cards, 10% will go towards the development team, 5% will go towards community
giveaways and 10% percent will go towards a future airdrop for people interacting with our collection. The
remaining 55% will go towards our future drops.
How do we reward early supporters? By giving our promo staking pool a 10% value of our total token
supply. This means that our promo cards will generally have the highest staking value of all of the released
cards. This also means that any future drop will have a lower staking value. Our future drops staking pools will
at least be 50% lower than our current promo staking pool and will most likely over time become even lower than
that.
What is the max supply of the Hotsatoken? The max supply will be 1.000.000.000.
How long will it take to hit the max supply? We are currently thinking of releasing our token in a spawn of
10 years through staking our cards. This means that after ten years, the staking will end and only the use case
will remain. This time spawn might change as we are still looking into the idea of recycling the token through
the supply.
What does the 10% going towards the promo cards pool mean? The 10% going towards the promo cards means, we
will be dividing that 10% between the early submarine story blends, little tuckor part hunt cards, Kokopay
melanoeustalus and our promo decksale. Where around 25% will go towards both our Little tuckor drop and kokopay
melano drop, 55% percent will go towards our promo deck sale and the remaining 5% will go towards the early
submarine blends. This means that over ten years time all these cards combined should generate one hundred
million tokens.
What does the 10% for founders mean? This means that the current founders will both get one special NFT
that will generate the Hotsatoken. The amount this nft generates is 5% over ten years. Only two of them will
ever be released. Resulting in the founders getting a total of 10%
What does the 10% for the development team mean? These tokens will go towards the development team. In
order to be able to share with future team members and buy equipment needed to provide a better experience as
well as getting a higher verification level on Neftyblocks. So basically everything related to the development
of our collection.
How will the 5% for giveaway be spent? This will be through future giveaways in any way shape or form. We
are planning to hold more giveaways and make it possible for all our followers to earn some tokens in our
discord through random events that we host.
What does the 10% for a future airdrop mean? These tokens will be to reward our most devoted supporters,
we reserved 10% to make it possible to use it as an airdrop. This airdrop will at least take a few more years
and is based on the interaction with our collection/game when the time comes. This also means the complete
amount will be divided between anyone that meets the requirements equally.
What will the remaining 55% be used for? The complete amount will be used to make staking pools for future
story blends, events and basically anything related to the hotsacity collection/story and will follow a similar
schedule as our promo drop. Meaning the cards will generate an amount of token over ten years time.
What is burn to earn? The burn to earn will be a type of game you can play. by using our blend page on
nefty blocks.
We plan on adding a special blend for most of the cards that will make it possible to
earn rewards or to lose it all. This means that our collection itself would become more rare over time. But also
means that by participating in the burn to earn you could get rewards such as upgraded versions of cards or
token backed nfts. All token backed nfts will come in different amounts. So it could mean you lost some on the
burn, but getting the upgraded card on the other hand will push your card into a different pool that generates
more of our token than it did before. The upgrades will come with their own special burn to earn as well. This
means. that after you upgrade it you can try your luck again. BUT beware, the chances the second time around
will be lower than they were the first time.
Story market? The story market will be a shop for our nfts. where on a periodic basis a new story blend
will drop, which you can buy for Hotsatoken. In the beginning we hope to achieve this on Neftyblocks. But we
want to update this in the future to use our own application as the main place to shop. This way the tokens you
earn can be spent to earn more. Creating a great early use case for our token.
The game? Our main focus will be on making the game meaning most of the funds we earn will go towards
development of our game. Which will be a roguelite style game with unforgiving mechanics for single/multiplayer
use with friends. We also want to add a multiplayer battle card game you can play against each other.
In
both situations you would need our cards to participate in playing the game. Hotsatoken will have a big role in
both games as story blend progress and our rarity is high. So obtaining cards via the card shop or earning
rewards in game will make it worthwhile to play it.
As of this moment there has been little progress
on developing the game since we are only a team of two people and neither of us has back end development as main
expertise. We only have game concepts and art for the game. We hope that by selling our nfts and
raising the funds that we can achieve our goals of making the game. With these funds we could expand the team
and equipment. We can only achieve this with our community. This is why we are extremely thankful for all your
support.
NFT integrating with the games.
We developed the NFT’s to be used within the game in either game
modes. The roguelite or the battle card game. The NFT’s will change from layout with certain story modes. On our
early promo cards the layout has been a little different with exact numbers on the requirements needed to use a
skill. As we tinkered on we realised this will be too hard to implement when we want to make balance changes.
For future layouts of the cards only the skill name will be visible on the card and the actual requirements to
use the skills will be shown in game once the moment is there. If we make balance changes or any ingame
adjustment to an NFT we will make sure the patch notes are released and the proper values are shown in game
while still being able to use the NFT.
Gre stands for greed and is one of the four major resources a card has. Greed is very dependent on the nature of
the card. As some sea creatures are more sensitive to the corrupting of the taint. BAM cards often have higher
Greed values. Greed will be used to activate skills and to handle certain events.
Sol is the short
version of solidarity, a direct opposite of Greed within our game. Hotsa cards often have the higher Sol value.
Sol will be used to activate skills and to deal with certain events.
Oxy is one of the most vital
resources of a card. As most sea creatures or organisms are highly addicted to it and cannot live without it.
The word on the streets for it is Oxygen. Cards will lose x amount Oxy a turn at the end of the turn or as time
moves on depending on the game mode. When Oxy runs out on a card it will instead lose 5 hp per turn. Some cards
use Oxy to activate their skills and some cards may even generate Oxy. For every Oxy consumed 50% will be turned
into Co2.
Co2 is one of the major founding blocks of all life within the dark ocean. Almost all
cards possess Co2 and generate Co2. Some cards convert Co2 into Oxy and some cards use Co2 to activate skills.
Co2 has a major drawback to much of it can harm the creature, when Co2 reaches above a value of 100 most
creatures will start losing hp per turn.
Active abilities can be used once a turn, or are
automatically used upon certain conditions. Active abilities will use a resource to activate. The resources it
may use are Gre, Sol, Oxy, Co2 and HP.
Passive abilities will always be in effect the moment the
card has been played. These abilities have a wide range of effects.
This project follows the same principles as a kickstarter project any funds we collect from this project
will mostly go towards the funding of becoming an actual game. We will of course use a small amount to cover
some expenses so that we may spend more time on the actual game. Most will be spent on upgrading the work
environment and any resources that are needed to create the game. We hope that together with our community we
will be able to create an amazing game integrated with blockchain technology.
What about the
stories of Hotsacity? Our story line will mostly follow Octor and Kokopai as main protagonists in the world
of Hotsacity.
As the story unfolds and Octor makes his way to the BAM-azon empire through the tainted
sea in order to rescue Kokopai. He will encounter many lost wonders of the sea and many characters that will
stand in his way or help him to his goals. Octor is not alone on this journey as Olly Tarniko, his uncle is by
his side. As the story goes on there will come certain “main characters” that will shift the story from their
perspective as well.
Meanwhile Kokopai escapes on her own and tries to fend for her life down in the
deep BAM-azon empire. She will go on her separate journey to get back to Hotsacity and meet her family and her
friend Octor once again.
The stories for now are mainly from the perspective of Octor, Kokopai and
Olly. Which will keep being updates and improved with the story blends that will be released as NFT’s.
There are also grandma stories which will mostly tell a tale about the sea and all its wonders or
hardships over the years.
To read all the stories that have been released visit our website story
page or read them on discord.
Gre
Sol
Co2
Oxy
Hp/armor bar
Passive abillities
Active abillities
Factions After the taint corrupted most of the known seas, the creatures started to split into four
factions. They are known as the lobsters which are mostly made of a bunch of crustaceans and believe in their
raw strength. The Octo people consist mostly of octopus and mermaids, they rely on their wit and cleverness. The
whales are a faction made up of mostly mammals like whales and dolphins. They use their quickness and voice
manipulation to battle any enemy. Lastly there is the fish-like faction. Any kind of species is welcome, they
prefer to be neutral but if they have to fight they come in numbers.
Hotsacity is an original story about Octor and Kokopay living deep in the ocean. They live in a place
called Hotsacity, one of the last bastions against the ever growing taint. The taint has been terrorizing the
sea and one of the main causes of the taint has been the growth of Beff jasos and his BAM-azon empire. As they
grow up and the story unfolds things get intense and a lot of misfortune happens. To find out what happens with
Octor and Kokopay read the story on our website or visit our discord.
Disclaimer All the information within this document is conceptual and may change over time.This document
is provided to share some insights in our token and plans this document does not have any binding commitment. Do
not use this document to base your investments or decisions on, as the blockchain is ever changing this document
is likely to change over time as well. We as Hotsacity do not like to promise more than our own knowledge of
what's happening. If we do not have certain dates, idea’s or concepts set in stone we will not promise them.
What you see is what you get, for any questions visit us on discord.
Who are the people behind Hotsacity? The founders of Hotsacity are two people from the Netherlands. Uria
Hellenthal and Perry van der Wagt. We have been collectors within the WAX community for a while and decided to
start our own project with our own original story. At first we started this project as an art and story project
to create a fun and original story within the metaverse. As we have been major fans of roguelite games we
decided to make our art and story intertwined with the concept of an roguelite game. As time went on we spent
more time tinkering on game mechanics and designing our ntfs to be used within a possible future game. We
finally came to a conclusion that it is possible to actually create the game if we had more funds and most
importantly a real blockchain backend developer.
As we still have our daily lives to up hold our
time is limited and our expertise is not within the backend development. We have decent knowledge of coding and
know our way around certain concepts. When it comes to creating a token and making an early use case for this
token, designing an UI and making sure people can view their NFTS and their wallets within our
website/application will be possible within our skills and our time to learn new skills.
We are fully
committed to continue on with this project and we will keep on releasing art and stories and will be working
behind the scene on creating a fully interactive game like collection.
Disclaimer All the information within this document is conceptual and may change over time.This document
is provided to share some insights in our token and plans this document does not have any binding commitment. Do
not use this document to base your investments or decisions on, as the blockchain is ever changing this document
is likely to change over time as well. We as Hotsacity do not like to promise more than our own knowledge of
what's happening. If we do not have certain dates, idea’s or concepts set in stone we will not promise them.
What you see is what you get, for any questions visit us on discord.
Who are the people behind Hotsacity? The founders of Hotsacity are two people from the Netherlands. Uria
Hellenthal and Perry van der Wagt. We have been collectors within the WAX community for a while and decided to
start our own project with our own original story. At first we started this project as an art and story project
to create a fun and original story within the metaverse. As we have been major fans of roguelite games we
decided to make our art and story intertwined with the concept of an roguelite game. As time went on we spent
more time tinkering on game mechanics and designing our ntfs to be used within a possible future game. We
finally came to a conclusion that it is possible to actually create the game if we had more funds and most
importantly a real blockchain backend developer.
As we have our daily lives to up hold our time is
limited and our expertise is not within the backend development. We have decent knowledge of coding and know our
way around certain concepts. When it comes to creating a token and making an early use case for this token,
designing an UI and making sure people can view their NFTS and their wallets within our website/application will
be possible within our skills and our time to learn new skills.
We are fully committed to continue on
with this project and we will keep on releasing art and stories and will be working behind the scene on creating
a fully interactive game like collection.
Hotsacity whitepaper
This paper will consist of our plans and goals that we have set and wish to
achieve. This paper will also contain information about our own Hotsatoken that we want to release and how the
economy of it will work. As we are a small team and our project is driven by our community we wanted to release
a first draft of this paper.
What is Hotsatoken? The Hotsatoken is a currency that we are planning to release. With this token you will
be able to buy most of our story events, This will effectively remove our way of selling the majority via wax
and will also provide a great early use case for our token. This would mean that staking our cards and earning
our tokens could be the only way to get your hands on our regular story blends and cards. Making our deck sales
and future new concepts the only thing we would still sell for wax. Adding to that we will change the way of
dropping our deck sales. In the future a part will be whitelisted only for supporters of our collection and a
part will remain an open sale for anyone that can claim it.
We will be dividing our Hotsatoken into
a few different sections. This way we can build an economy around our token. It also gives us a good opportunity
to reward early supporters. 10% of the total amount will go towards us as founders, 10% will go towards a
staking pool for all our promo cards, 10% will go towards the development team, 5% will go towards community
giveaways and 10% percent will go towards a future airdrop for people interacting with our collection. The
remaining fifty five percent will go towards our future drops.
How do we reward early supporters? By giving our promo staking pool a 10% value of our total token supply.
This means that our promo cards will generally have the highest staking value of all of the released cards. This
also means that any future drop will have a lower staking value. Our future drops staking pools will at least be
50% lower than our current promo staking pool and will most likely over time become even lower than that.
What is the max supply of the Hotsatoken? The max supply will be 1.000.000.000.
How long will it take to hit the max supply? We are currently thinking of releasing our token in a spawn of
10 years through staking our cards. This means that after ten years, the staking will end and only the use case
will remain. This time spawn might change as we are still looking into the idea of recycling the token through
the supply.
What does the 10% going towards the promo cards pool mean? The 10% going towards the promo cards means, we
will be dividing that 10% between the early submarine story blends, little tuckor part hunt cards, Kokopay
melanoeustalus and our promo decksale. Where around 25% will go towards both our Little tuckor drop and kokopay
melano drop, 55% percent will go towards our promo deck sale and the remaining 5% will go towards the early
submarine blends. This means that over ten years time all these cards combined should generate one hundred
million tokens.
What does the 10% for founders mean? This means that the current founders will both get one special NFT
that will generate the Hotsatoken. The amount this nft generates is 5% over ten years. Only two of them will
ever be released. Resulting in the founders getting a total of 10%
What does the 10% for the development team mean? These tokens will go towards the development team. In
order to be able to share with future team members and buy equipment needed to provide a better experience as
well as getting a higher verification level on Neftyblocks. So basically everything related to the development
of our collection.
How will the 5% for giveaway be spent? This will be through future giveaways in any way shape or form. We
are planning to hold more giveaways and make it possible for all our followers to earn some tokens in our
discord through random events that we host.
What does the 10% for a future airdrop mean? These tokens will be to reward our most devoted supporters,
we reserved 10% to make it possible to use it as an airdrop. This airdrop will at least take a few more years
and is based on the interaction with our collection/game when the time comes. This also means the complete
amount will be divided between anyone that meets the requirements equally.
What will the remaining 55% be used for? The complete amount will be used to make staking pools for future
story blends, events and basically anything related to the hotsacity collection/story and will follow a similar
schedule as our promo drop. Meaning the cards will generate an amount of token over ten years time.
What is burn to earn? The burn to earn will be a type of game you can play. by using our blend page on
nefty blocks.
We plan on adding a special blend for most of the cards that will make it possible to
earn rewards or to lose it all. This means that our collection itself would become more rare over time. But also
means that by participating in the burn to earn you could get rewards such as upgraded versions of cards or
token backed nfts. All token backed nfts will come in different amounts. So it could mean you lost some on the
burn, but getting the upgraded card on the other hand will push your card into a different pool that generates
more of our token than it did before. The upgrades will come with their own special burn to earn as well. This
means. that after you upgrade it you can try your luck again. BUT beware, the chances the second time around
will be lower than they were the first time.
Story market The story market will be a shop for our nfts. where on a periodic basis a new story blend will
drop, which you can buy for Hotsatoken. In the beginning we hope to achieve this on Neftyblocks. But we want to
update this in the future to use our own application as the main place to shop. This way the tokens you earn can
be spent to earn more. Creating a great early use case for our token.
The game? Our main focus will be on making the game meaning most of the funds we earn will go towards
development of our game. Which will be a roguelite style game with unforgiving mechanics for single/multiplayer
use with friends. We also want to add a multiplayer battle card game you can play against each other.
In
both situations you would need our cards to participate in playing the game. Hotsatoken will have a big role in
both games as story blend progress and our rarity is high. So obtaining cards via the card shop or earning
rewards in game will make it worthwhile to play it.
As of this moment there has been little progress
on developing the game since we are only a team of two people and neither of us has back end development as main
expertise. We only have game concepts and art for the game. We hope that by selling our nfts and
raising the funds that we can achieve our goals of making the game. With these funds we could expand the team
and equipment. We can only achieve this with our community. This is why we are extremely thankful for all your
support.
NFT integrating with the games.
We developed the NFT’s to be used within the game in either game
modes. The roguelite or the battle card game. The NFT’s will change from layout with certain story modes. On our
early promo cards the layout has been a little different with exact numbers on the requirements needed to use a
skill. As we tinkered on we realised this will be too hard to implement when we want to make balance changes.
For future layouts of the cards only the skill name will be visible on the card and the actual requirements to
use the skills will be shown in game once the moment is there. If we make balance changes or any ingame
adjustment to an NFT we will make sure the patch notes are released and the proper values are shown in game
while still being able to use the NFT.
Gre stands for greed and is one of the four major resources a card has. Greed is very dependent on the nature of
the card. As some sea creatures are more sensitive to the corrupting of the taint. BAM cards often have higher
Greed values. Greed will be used to activate skills and to handle certain events.
Sol is the short
version of solidarity, a direct opposite of Greed within our game. Hotsa cards often have the higher Sol value.
Sol will be used to activate skills and to deal with certain events.
Oxy is one of the most vital
resources of a card. As most sea creatures or organisms are highly addicted to it and cannot live without it.
The word on the streets for it is Oxygen. Cards will lose x amount Oxy a turn at the end of the turn or as time
moves on depending on the game mode. When Oxy runs out on a card it will instead lose 5 hp per turn. Some cards
use Oxy to activate their skills and some cards may even generate Oxy. For every Oxy consumed 50% will be turned
into Co2.
Co2 is one of the major founding blocks of all life within the dark ocean. Almost all
cards possess Co2 and generate Co2. Some cards convert Co2 into Oxy and some cards use Co2 to activate skills.
Co2 has a major drawback to much of it can harm the creature, when Co2 reaches above a value of 100 most
creatures will start losing hp per turn.
Active abilities can be used once a turn, or are
automatically used upon certain conditions. Active abilities will use a resource to activate. The resources it
may use are Gre, Sol, Oxy, Co2 and HP.
Passive abilities will always be in effect the moment the
card has been played. These abilities have a wide range of effects.
10%
10%
10%
10%
5%
55%
Hotsatoken
Max supply = 1.000.000.000
5% = Community giveaway’s
10% = Promo cards staking pool
10% = Founders share
10% = Development team
10% = Community future airdrop
55% = Future staking pools, content and more.
Burn to earn examples:
2x Sam junior rare
Input:
Output:
Epic Sam junior 10% chance.
300 Hotsa token 25% chance.
150 Hotsa tokens 35% chance.
Rare Sam junior + tokens 20% chance.
Epic Sam junior + tokens 5 % chance.
Epic Sam junior + more tokens 2.5 % chance.
Legendary Sam junior + tokens 0.5 % chance.
Fail loss of cards 2 % chance.
Common
Uncommon
Rare
Epic
Legendary
Mythic
Bam
Hotsa
What is Hotsatoken? The Hotsatoken is a currency that we are planning to release. With this token you will
be able to buy most of our story events, This will effectively remove our way of selling the majority via wax
and will also provide a great early use case for our token. This would mean that staking our cards and earning
our tokens could be the only way to get your hands on our regular story blends and cards. Making our deck sales
and future new concepts the only thing we would still sell for wax. Adding to that we will change the way of
dropping our deck sales. In the future a part will be whitelisted only for supporters of our collection and a
part will remain an open sale for anyone that can claim it.
We will be dividing our Hotsatoken into
a few different sections. This way we can build an economy around our token. It also gives us a good opportunity
to reward early supporters. 10% of the total amount will go towards us as founders, 10% will go towards a
staking pool for all our promo cards, 10% will go towards the development team, 5% will go towards community
giveaways and 10% percent will go towards a future airdrop for people interacting with our collection. The
remaining 55% will go towards our future drops.
How do we reward early supporters? By giving our promo staking pool a 10% value of our total token supply.
This means that our promo cards will generally have the highest staking value of all of the released cards. This
also means that any future drop will have a lower staking value. Our future drops staking pools will at least be
50% lower than our current promo staking pool and will most likely over time become even lower than that.
What is the max supply of the Hotsatoken? The max supply will be 1.000.000.000.
How long will it take to hit the max supply? We are currently thinking of releasing our token in a spawn of
10 years through staking our cards. This means that after ten years, the staking will end and only the use case
will remain. This time spawn might change as we are still looking into the idea of recycling the token through
the supply.
What does the 10% going towards the promo cards pool mean? The 10% going towards the promo cards means, we
will be dividing that 10% between the early submarine story blends, little tuckor part hunt cards, Kokopay
melanoeustalus and our promo decksale. Where around 25% will go towards both our Little tuckor drop and kokopay
melano drop, 55% percent will go towards our promo deck sale and the remaining 5% will go towards the early
submarine blends. This means that over ten years time all these cards combined should generate one hundred
million tokens.
What does the 10% for founders mean? This means that the current founders will both get one special NFT
that will generate the Hotsatoken. The amount this nft generates is 5% over ten years. Only two of them will
ever be released. Resulting in the founders getting a total of 10%
What does the 10% for the development team mean? These tokens will go towards the development team. In
order to be able to share with future team members and buy equipment needed to provide a better experience as
well as getting a higher verification level on Neftyblocks. So basically everything related to the development
of our collection.
How will the 5% for giveaway be spent? This will be through future giveaways in any way shape or form. We
are planning to hold more giveaways and make it possible for all our followers to earn some tokens in our
discord through random events that we host.
What does the 10% for a future airdrop mean? These tokens will be to reward our most devoted supporters,
we reserved 10% to make it possible to use it as an airdrop. This airdrop will at least take a few more years
and is based on the interaction with our collection/game when the time comes. This also means the complete
amount will be divided between anyone that meets the requirements equally.
What will the remaining 55% be used for? The complete amount will be used to make staking pools for future
story blends, events and basically anything related to the hotsacity collection/story and will follow a similar
schedule as our promo drop. Meaning the cards will generate an amount of token over ten years time.
What is burn to earn? The burn to earn will be a type of game you can play. by using our blend page on
nefty blocks.
We plan on adding a special blend for most of the cards that will make it possible to
earn rewards or to lose it all. This means that our collection itself would become more rare over time. But also
means that by participating in the burn to earn you could get rewards such as upgraded versions of cards or
token backed nfts. All token backed nfts will come in different amounts. So it could mean you lost some on the
burn, but getting the upgraded card on the other hand will push your card into a different pool that generates
more of our token than it did before. The upgrades will come with their own special burn to earn as well. This
means. that after you upgrade it you can try your luck again. BUT beware, the chances the second time around
will be lower than they were the first time.
Story market? The story market will be a shop for our nfts. where on a periodic basis a new story blend
will drop, which you can buy for Hotsatoken. In the beginning we hope to achieve this on Neftyblocks. But we
want to update this in the future to use our own application as the main place to shop. This way the tokens you
earn can be spent to earn more. Creating a great early use case for our token.
The game? Our main focus will be on making the game meaning most of the funds we earn will go towards
development of our game. Which will be a roguelite style game with unforgiving mechanics for single/multiplayer
use with friends. We also want to add a multiplayer battle card game you can play against each other.
In
both situations you would need our cards to participate in playing the game. Hotsatoken will have a big role in
both games as story blend progress and our rarity is high. So obtaining cards via the card shop or earning
rewards in game will make it worthwhile to play it.
As of this moment there has been little progress
on developing the game since we are only a team of two people and neither of us has back end development as main
expertise. We only have game concepts and art for the game. We hope that by selling our nfts and
raising the funds that we can achieve our goals of making the game. With these funds we could expand the team
and equipment. We can only achieve this with our community. This is why we are extremely thankful for all your
support.
NFT integrating with the games.
We developed the NFT’s to be used within the game in either game
modes. The roguelite or the battle card game. The NFT’s will change from layout with certain story modes. On our
early promo cards the layout has been a little different with exact numbers on the requirements needed to use a
skill. As we tinkered on we realised this will be too hard to implement when we want to make balance changes.
For future layouts of the cards only the skill name will be visible on the card and the actual requirements to
use the skills will be shown in game once the moment is there. If we make balance changes or any ingame
adjustment to an NFT we will make sure the patch notes are released and the proper values are shown in game
while still being able to use the NFT.
Gre stands for greed and is one of the four major resources a card has. Greed is very dependent on the nature of
the card. As some sea creatures are more sensitive to the corrupting of the taint. BAM cards often have higher
Greed values. Greed will be used to activate skills and to handle certain events.
Sol is the short
version of solidarity, a direct opposite of Greed within our game. Hotsa cards often have the higher Sol value.
Sol will be used to activate skills and to deal with certain events.
Oxy is one of the most vital
resources of a card. As most sea creatures or organisms are highly addicted to it and cannot live without it.
The word on the streets for it is Oxygen. Cards will lose x amount Oxy a turn at the end of the turn or as time
moves on depending on the game mode. When Oxy runs out on a card it will instead lose 5 hp per turn. Some cards
use Oxy to activate their skills and some cards may even generate Oxy. For every Oxy consumed 50% will be turned
into Co2.
Co2 is one of the major founding blocks of all life within the dark ocean. Almost all
cards possess Co2 and generate Co2. Some cards convert Co2 into Oxy and some cards use Co2 to activate skills.
Co2 has a major drawback to much of it can harm the creature, when Co2 reaches above a value of 100 most
creatures will start losing hp per turn.
Active abilities can be used once a turn, or are
automatically used upon certain conditions. Active abilities will use a resource to activate. The resources it
may use are Gre, Sol, Oxy, Co2 and HP.
Passive abilities will always be in effect the moment the
card has been played. These abilities have a wide range of effects.
This project follows the same principles as a kickstarter project any funds we collect from this project
will mostly go towards the funding of becoming an actual game. We will of course use a small amount to cover
some expenses so that we may spend more time on the actual game. Most will be spent on upgrading the work
environment and any resources that are needed to create the game. We hope that together with our community we
will be able to create an amazing game integrated with blockchain technology.
What about the
stories of Hotsacity? Our story line will mostly follow Octor and Kokopai as main protagonists in the world
of Hotsacity.
As the story unfolds and Octor makes his way to the BAM-azon empire through the tainted
sea in order to rescue Kokopai. He will encounter many lost wonders of the sea and many characters that will
stand in his way or help him to his goals. Octor is not alone on this journey as Olly Tarniko, his uncle is by
his side. As the story goes on there will come certain “main characters” that will shift the story from their
perspective as well.
Meanwhile Kokopai escapes on her own and tries to fend for her life down in the
deep BAM-azon empire. She will go on her separate journey to get back to Hotsacity and meet her family and her
friend Octor once again.
The stories for now are mainly from the perspective of Octor, Kokopai and
Olly. Which will keep being updates and improved with the story blends that will be released as NFT’s.
There are also grandma stories which will mostly tell a tale about the sea and all its wonders or
hardships over the years.
To read all the stories that have been released visit our website story
page or read them on discord.
Hotsacity is an original story about Octor and Kokopay living deep in the ocean. They live in a place
called Hotsacity, one of the last bastions against the ever growing taint. The taint has been terrorizing the
sea and one of the main causes of the taint has been the growth of Beff jasos and his BAM-azon empire. As they
grow up and the story unfolds things get intense and a lot of misfortune happens. To find out what happens with
Octor and Kokopay read the story on our website or visit our discord.
Factions After the taint corrupted most of the known seas, the creatures started to split into four
factions. They are known as the lobsters which are mostly made of a bunch of crustaceans and believe in their
raw strength. The Octo people consist mostly of octopus and mermaids, they rely on their wit and cleverness. The
whales are a faction made up of mostly mammals like whales and dolphins. They use their quickness and voice
manipulation to battle any enemy. Lastly there is the fish-like faction. Any kind of species is welcome, they
prefer to be neutral but if they have to fight they come in numbers.
Disclaimer All the information within this document is conceptual and may change over time.This document
is provided to share some insights in our token and plans this document does not have any binding commitment. Do
not use this document to base your investments or decisions on, as the blockchain is ever changing this document
is likely to change over time as well. We as Hotsacity do not like to promise more than our own knowledge of
what's happening. If we do not have certain dates, idea’s or concepts set in stone we will not promise them.
What you see is what you get, for any questions visit us on discord.
Who are the people behind Hotsacity? The founders of Hotsacity are two people from the Netherlands. Uria
Hellenthal and Perry van der Wagt. We have been collectors within the WAX community for a while and decided to
start our own project with our own original story. At first we started this project as an art and story project
to create a fun and original story within the metaverse. As we have been major fans of roguelite games we
decided to make our art and story intertwined with the concept of an roguelite game. As time went on we spent
more time tinkering on game mechanics and designing our ntfs to be used within a possible future game. We
finally came to a conclusion that it is possible to actually create the game if we had more funds and most
importantly a real blockchain backend developer.
As we have our daily lives to up hold our time is
limited and our expertise is not within the backend development. We have decent knowledge of coding and know our
way around certain concepts. When it comes to creating a token and making an early use case for this token,
designing an UI and making sure people can view their NFTS and their wallets within our website/application will
be possible within our skills and our time to learn new skills.
We are fully committed to continue on
with this project and we will keep on releasing art and stories and will be working behind the scene on creating
a fully interactive game like collection.
Hotsacity whitepaper
This paper will consist of our plans and goals that we have set and wish to
achieve. This paper will also contain information about our own Hotsatoken that we want to release and how the
economy of it will work. As we are a small team and our project is driven by our community we wanted to release
a first draft of this paper.
10%
10%
10%
10%
5%
55%
Hotsatoken
Max supply = 1.000.000.000
5% = Community giveaway’s
10% = Promo cards staking pool
10% = Founders share
10% = Development team
10% = Community future airdrop
55% = Future staking pools, content and more.
What is Hotsatoken? The Hotsatoken is a currency that we are planning to release. With this token you will
be able to buy most of our story events, This will effectively remove our way of selling the majority via wax
and will also provide a great early use case for our token. This would mean that staking our cards and earning
our tokens could be the only way to get your hands on our regular story blends and cards. Making our deck sales
and future new concepts the only thing we would still sell for wax. Adding to that we will change the way of
dropping our deck sales. In the future a part will be whitelisted only for supporters of our collection and a
part will remain an open sale for anyone that can claim it.
We will be dividing our Hotsatoken into
a few different sections. This way we can build an economy around our token. It also gives us a good opportunity
to reward early supporters. 10% of the total amount will go towards us as founders, 10% will go towards a
staking pool for all our promo cards, 10% will go towards the development team, 5% will go towards community
giveaways and 10% percent will go towards a future airdrop for people interacting with our collection. The
remaining 55% will go towards our future drops.
How do we reward early supporters? By giving our promo staking pool a 10% value of our total token supply.
This means that our promo cards will generally have the highest staking value of all of the released cards. This
also means that any future drop will have a lower staking value. Our future drops staking pools will at least be
50% lower than our current promo staking pool and will most likely over time become even lower than that.
What is the max supply of the Hotsatoken? The max supply will be 1.000.000.000.
How long will it take to hit the max supply? We are currently thinking of releasing our token in a spawn of
10 years through staking our cards. This means that after ten years, the staking will end and only the use case
will remain. This time spawn might change as we are still looking into the idea of recycling the token through
the supply.
What does the 10% going towards the promo cards pool mean? The 10% going towards the promo cards means, we
will be dividing that 10% between the early submarine story blends, little tuckor part hunt cards, Kokopay
melanoeustalus and our promo decksale. Where around 25% will go towards both our Little tuckor drop and kokopay
melano drop, 55% percent will go towards our promo deck sale and the remaining 5% will go towards the early
submarine blends. This means that over ten years time all these cards combined should generate one hundred
million tokens.
What does the 10% for founders mean? This means that the current founders will both get one special NFT
that will generate the Hotsatoken. The amount this nft generates is 5% over ten years. Only two of them will
ever be released. Resulting in the founders getting a total of 10%
What does the 10% for the development team mean? These tokens will go towards the development team. In
order to be able to share with future team members and buy equipment needed to provide a better experience as
well as getting a higher verification level on Neftyblocks. So basically everything related to the development
of our collection.
How will the 5% for giveaway be spent? This will be through future giveaways in any way shape or form. We
are planning to hold more giveaways and make it possible for all our followers to earn some tokens in our
discord through random events that we host.
What does the 10% for a future airdrop mean? These tokens will be to reward our most devoted supporters,
we reserved 10% to make it possible to use it as an airdrop. This airdrop will at least take a few more years
and is based on the interaction with our collection/game when the time comes. This also means the complete
amount will be divided between anyone that meets the requirements equally.
What will the remaining 55% be used for? The complete amount will be used to make staking pools for future
story blends, events and basically anything related to the hotsacity collection/story and will follow a similar
schedule as our promo drop. Meaning the cards will generate an amount of token over ten years time.
What is burn to earn? The burn to earn will be a type of game you can play. by using our blend page on
nefty blocks.
We plan on adding a special blend for most of the cards that will make it possible to
earn rewards or to lose it all. This means that our collection itself would become more rare over time. But also
means that by participating in the burn to earn you could get rewards such as upgraded versions of cards or
token backed nfts. All token backed nfts will come in different amounts. So it could mean you lost some on the
burn, but getting the upgraded card on the other hand will push your card into a different pool that generates
more of our token than it did before. The upgrades will come with their own special burn to earn as well. This
means. that after you upgrade it you can try your luck again. BUT beware, the chances the second time around
will be lower than they were the first time.
Burn to earn examples:
Epic Sam junior + more tokens 2.5 % chance.
2x Sam junior rare
Input:
Output:
Epic Sam junior 10% chance.
300 Hotsa token 25% chance.
150 Hotsa tokens 35% chance.
Rare Sam junior + tokens 20% chance.
Epic Sam junior + tokens 5 % chance.
Legendary Sam junior + tokens 0.5 % chance.
Fail loss of cards 2 % chance.
Story market? The story market will be a shop for our nfts. where on a periodic basis a new story blend
will drop, which you can buy for Hotsatoken. In the beginning we hope to achieve this on Neftyblocks. But we
want to update this in the future to use our own application as the main place to shop. This way the tokens you
earn can be spent to earn more. Creating a great early use case for our token.
The game? Our main focus will be on making the game meaning most of the funds we earn will go towards
development of our game. Which will be a roguelite style game with unforgiving mechanics for single/multiplayer
use with friends. We also want to add a multiplayer battle card game you can play against each other.
In
both situations you would need our cards to participate in playing the game. Hotsatoken will have a big role in
both games as story blend progress and our rarity is high. So obtaining cards via the card shop or earning
rewards in game will make it worthwhile to play it.
As of this moment there has been little progress
on developing the game since we are only a team of two people and neither of us has back end development as main
expertise. We only have game concepts and art for the game. We hope that by selling our nfts and
raising the funds that we can achieve our goals of making the game. With these funds we could expand the team
and equipment. We can only achieve this with our community. This is why we are extremely thankful for all your
support.
Common
Uncommon
Rare
Epic
Legendary
Mythic
Bam
Hotsa
NFT integrating with the games.
We developed the NFT’s to be used within the game in either game
modes. The roguelite or the battle card game. The NFT’s will change from layout with certain story modes. On our
early promo cards the layout has been a little different with exact numbers on the requirements needed to use a
skill. As we tinkered on we realised this will be too hard to implement when we want to make balance changes.
For future layouts of the cards only the skill name will be visible on the card and the actual requirements to
use the skills will be shown in game once the moment is there. If we make balance changes or any ingame
adjustment to an NFT we will make sure the patch notes are released and the proper values are shown in game
while still being able to use the NFT.
Gre stands for greed and is one of the four major resources a card has. Greed is very dependent on the nature of
the card. As some sea creatures are more sensitive to the corrupting of the taint. BAM cards often have higher
Greed values. Greed will be used to activate skills and to handle certain events.
Sol is the short
version of solidarity, a direct opposite of Greed within our game. Hotsa cards often have the higher Sol value.
Sol will be used to activate skills and to deal with certain events.
Oxy is one of the most vital
resources of a card. As most sea creatures or organisms are highly addicted to it and cannot live without it.
The word on the streets for it is Oxygen. Cards will lose x amount Oxy a turn at the end of the turn or as time
moves on depending on the game mode. When Oxy runs out on a card it will instead lose 5 hp per turn. Some cards
use Oxy to activate their skills and some cards may even generate Oxy. For every Oxy consumed 50% will be turned
into Co2.
Co2 is one of the major founding blocks of all life within the dark ocean. Almost all
cards possess Co2 and generate Co2. Some cards convert Co2 into Oxy and some cards use Co2 to activate skills.
Co2 has a major drawback to much of it can harm the creature, when Co2 reaches above a value of 100 most
creatures will start losing hp per turn.
Active abilities can be used once a turn, or are
automatically used upon certain conditions. Active abilities will use a resource to activate. The resources it
may use are Gre, Sol, Oxy, Co2 and HP.
Passive abilities will always be in effect the moment the
card has been played. These abilities have a wide range of effects.
Gre
Sol
Co2
Oxy
Hp/armor bar
Passive abillities
Active abillities
This project follows the same principles as a kickstarter project any funds we collect from this project
will mostly go towards the funding of becoming an actual game. We will of course use a small amount to cover
some expenses so that we may spend more time on the actual game. Most will be spent on upgrading the work
environment and any resources that are needed to create the game. We hope that together with our community we
will be able to create an amazing game integrated with blockchain technology.
What about the
stories of Hotsacity? Our story line will mostly follow Octor and Kokopai as main protagonists in the world
of Hotsacity.
As the story unfolds and Octor makes his way to the BAM-azon empire through the tainted
sea in order to rescue Kokopai. He will encounter many lost wonders of the sea and many characters that will
stand in his way or help him to his goals. Octor is not alone on this journey as Olly Tarniko, his uncle is by
his side. As the story goes on there will come certain “main characters” that will shift the story from their
perspective as well.
Meanwhile Kokopai escapes on her own and tries to fend for her life down in the
deep BAM-azon empire. She will go on her separate journey to get back to Hotsacity and meet her family and her
friend Octor once again.
The stories for now are mainly from the perspective of Octor, Kokopai and
Olly. Which will keep being updates and improved with the story blends that will be released as NFT’s.
There are also grandma stories which will mostly tell a tale about the sea and all its wonders or
hardships over the years.
To read all the stories that have been released visit our website story
page or read them on discord.
Factions After the taint corrupted most of the known seas, the creatures started to split into four
factions. They are known as the lobsters which are mostly made of a bunch of crustaceans and believe in their
raw strength. The Octo people consist mostly of octopus and mermaids, they rely on their wit and cleverness. The
whales are a faction made up of mostly mammals like whales and dolphins. They use their quickness and voice
manipulation to battle any enemy. Lastly there is the fish-like faction. Any kind of species is welcome, they
prefer to be neutral but if they have to fight they come in numbers.
Hotsacity is an original story about Octor and Kokopay living deep in the ocean. They live in a place
called Hotsacity, one of the last bastions against the ever growing taint. The taint has been terrorizing the
sea and one of the main causes of the taint has been the growth of Beff jasos and his BAM-azon empire. As they
grow up and the story unfolds things get intense and a lot of misfortune happens. To find out what happens with
Octor and Kokopay read the story on our website or visit our discord.